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The warzone 2100 project
The warzone 2100 project





the warzone 2100 project the warzone 2100 project

The next version of the game 3.2.0 Beta 4 will apply the fix for all modes. Since YAGeSM is a one-player skirmish/multiplayer/coop modification mod, the fix only applies for multiplayer mode. The mod fixes an issue introduced on the first 3.2 Beta release (3.2.0 Beta 1), where rate of fire upgrades would not take effect on burst-fire weapons on both single player and multiplayer modes. Weapons inherited with minimum attack range value will no longer be prevented from firing if too close from their targets.ĭirect-fire weapons (except Bomb Bays) have their projectile flight speed increased twice. Direct-fire units can now battle each other for a slightly longer distance. The same applies to your opponents.Ĭyborgs weapons no more have inferior attack range compared to their vehicle variantsĪll weapons (except howitzers, ripple rocket and archangel missile) have their attack range increased by 2 tiles (256 units). This makes sure no matter which elevation your opponent's units are, your ground/air units will have no problem engaging them. Maximum and minimum elevation values for all weapons are set to 90 and -90 respectively. Without further ado, straight to the point.

#The warzone 2100 project how to

How to manually install a Warzone 2100 mod - Mod DB







The warzone 2100 project